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"A Lot Of Ideas Came Out Of It:" Join Us Devs Break Down How The Grimly Hilarious Cult Game Evolved

Sunday 18 October16:00 · 53 min agoAI summary
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Wolf Haus Games CEO Joe Dietsch explains how the upcoming Xbox game 'Join Us' evolved from a hobby project into a cult-themed open-world sandbox, balancing horror and gallows humour.

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01Summary

  1. 01Join Us is Wolf Haus Games' debut title, set for release in 2027.
  2. 02Joe Dietsch conceived the game as a hobby in 2021, inspired by his background in film commercials.
  3. 03Players expand their cult using either soft approaches (helping townsfolk) or hard approaches (brutal attacks).
  4. 04The game's tone was influenced by Grindhouse cinema, particularly the work of Russ Meyer.
  5. 05After the campaign ends, the game remains open-ended with post-launch content planned.

02Why it matters

This story matters because it reveals how a small studio used accessible technology to create a large-scale game, offering players a unique blend of horror and comedy in a sandbox world where the joke is that cults are bad but everyone pretends they are fun.

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